And now you'd be able to leave their hauling on, for instance. And this will allow you to do things like taking a skilled dwarf, that you'd normally be forced to turn off their hauling, so that they would do the jobs you want them to do. Not a big delay, almost unnoticeable, but just enough to get the right dwarf to the right job. So you can't really have jobs picking dwarves or dwarves picking jobs you need to have a system that merges it all together and has a delay incorporated so that things can work themselves out. They'll pick jobs that another dwarf might be better suited for. The job will just snatch up the first, nearest qualified dwarf to do the job, regardless of whatever jobs that dwarf might want to do, and that can lead to some really sub-par selections.Īnd there's a kind of symmetric problem if dwarves pick jobs. So right now, as people know, the jobs pick the dwarves, and that leads to bad selection sometimes. But the first push on job priorities is just going to be about the basic 'job selection' model. We have some things that we're going to do later (we'll get to that in a moment) that will point toward big changes toward VPL. So we have decided, first off, that we're not really working to change VPL at this moment. We had to do some work to figure out what people wanted here, because the original suggestion was very general, and pointed in different directions, and had different approaches, and it wasn't really settled. So we've been saying this for a long time now, as one of the top vote-getters on 'Eternal Suggestions', and it's time to get some work done there. So the first thing we're going to work on (this is probably starting at the beginning of December) is job priorities. Most of them are old sections, but they've been refurbished and moved to the top, in order. And you'll see that there are four sections. The new dev pages should be posted as this talk is posted, so you can go over there now if you want, or just go check it later at the main Dwarf Fortress page, under 'Development'. We don't put up goals that are in order, but we got. Onto the development pages, we have a new section at the start of our dev pages that is a list of goals, in order, that are going to be completed. And Capntastic and Rainseeker are living their pleasant, busy lives, while we just decided to answer some questions quickly and talk about these new dev pages.Įxcellent. So we just threw together a quick team of Dwarf Fortress Talk hosts (meaning the two of us). The top part of the development pages has four new sections, and they're in order this time! Which is a shocking development. And uh yeah, we decided to, since we're putting up dev pages, you can go check them out now online, at the main website. We need to get this one out here because we're coming out with some new dev pages. Welcome to the twenty-second Dwarf Fortress talk.
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